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My family was from a small village in Vietnam. My parents worked very hard and sacrificed a lot for my sister and I to have the best education and better life. My mom dedicated her life to raise me up. I used to complain about her being over-protective, but as I grew, the more I understood it is because of her powerful and endless love for me. Therefore, I want to use Visual Effects to create inspiring stories about love, family, and dreams.
I've always had a deep love for art and animation in particular, but it wasn't until I made an animation for a digital media class that I realized how much I enjoy story telling and developing animations. After that I transferred to SCAD and have since been working with the professors here developing my skills.
I've always been interested in cameras, making movies, and working creatively with computers, but I never though it was a career opportunity until I took a design class my first year at university. Since then I've grown to love the creative outlet that motion design gives me and I'm still playing with cameras and computers to make movies!
I first became interested in the creative media and entertainment industry when I was eight years old after watching a tv commercial on how Tinker Bell was made. At thirteen, I started producing public service announcement videos, using Adobe Flash and iMovie. Then last summer, following high school graduation, I taught myself Autodesk Maya, Cinema4D, and several programs from the Adobe Creative Cloud Suite by creating a total of over fifty projects in approximately three months.
I have been a gamer my whole life. About five years ago, I came to the US by myself. I accidentally got into game development major, and I totally felt in love with it. I still remember the first time I learned about Maya and Unreal Engine in the classroom, I felt like I entered a brand new world. Since then I have been working 3D art with passion. Watching tutorials about new art styles or a new 3D technique is what I do everyday. I believe working with passion is more than anything.
I've enjoyed drawing and creating since I was a kid growing up in Montreal. Everything I took in became an inspiration. Words became pictures, progress and growth became memories and little by little my newly found interest spawned into a passion that has become a large part of my identity today. I chose to pursue it as a career and still believe that there is a beauty to putting effort into crafting something you love and seeing it make someone’s day.
I came to art school to pursue a career in sequential art, but fell in love with game development. The idea of creating this massive collaborative project from nothing, and developing a whole world that players can experience and fall in love with drew me in. I decided to change my major after my first quarter of school and never looked back.
When I was 6 years old, I had my tonsils removed in Germany. I didn't speak a lick of German and was bored out of my mind. Then, my favorite nurse hooked up a game cube in my room, and turned on Super Mario Sunshine. It was all over for me after that, I couldn't see myself working on anything besides games! The solace, escape, and entertainment that I was able to get from sitting in a hospital bed truly changed my life.
As being a cinephile since my early childhood, I’ve always enjoyed the fantasy and stories that every film brings. For me, film not only has the function of entertaining people, it also uses compelling visual narratives as a powerful storytelling tool. That is the reason that I love visual communication and why I want to be a motion designer.
I realized I wanted to work in the games industry, funny enough, from my mom. I never thought of combining my love for video games and art until one day my mom caught me running upstairs to play Skyrim. She asked me where I was off to in such a hurry and I told her, which prompted her to respond with, "You play video games enough, why don't you do something with that?" And it just kinda clicked!
My major was traditional sculpture and I started to think about how to make good use of my skills, and I started to learn 3D modeling skills. I became completely immersed in the game as I was able to model and improve the character visuals in the game that I usually enjoy. Now, I came to the U.S. and majored in gaming.
When I was an undergraduate in China, I attended an interview and I was asked about video gaming related topics. I were so confident and can explain things smoothly about gaming, and one thing that I can't ignore is that I am excited about sharing and analyzing video game. Then I asked myself why not just be a game designer?