Rookie Awards 2024 - Open for Entries!
Hans Palacios
Hans Palacios

Hans Palacios

  United States

My aim is to expand my pipeline development skills to enhance software interoperability and streamline artist workflows.

In my early years of high school, I was given the opportunity to take 3d modelling courses at a nearby university and I couldn't stop learning and exploring the realms of creative media and entertainment since then.

Learning: Self Taught

Skills: Affinity Photo After Effects C# DaVinci Resolve Figma Headus UV Layout Houdini Houdini Engine Marmoset Toolbag Marvelous Designer Maya Mudbox Nuke python Redshift Redshift Renderer Substance B2M Substance Painter Unity Unity 3D Unreal Engine Unreal Engine 4 Vuforia Zbrush

Expertise: Immersive Media Visual Effects

  • Leveled up to Debut N/A
  • Leveled up to Player Mar 08, 2019
  • Leveled up to Contender N/A
  • Leveled up to Rookie Sep 08, 2021
  • Pro TBD

Experience

Unreal Technical Artist
Remote | Aug 2021 - Jan 2022

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