

Gia Han Lam
Belgium



Since I'm extremely interested in both 2D visual development art and 3D Character art, I'd either like to become a concept or 3D Artist.
I realized I wanted to pursue art about 5 years ago! I studied languages at the time but then realized I would much rather pursue creative art in the games and animation industry. My goal is to be able to blend 2D and 3D art together and I aim to become a Character Artist!
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: ZBrush Substance Painter Adobe Photoshop 3ds Max Arnold for Maya 3dsmax Substance 3D Painter Marmoset Toolbag 4 Auto Desk Maya 3DS Max
Expertise: 2D Animation Concept Art & Illustration Game Design & Development

Draft Selection

Excellence Award

Draft Selection

Rookie Awards - Finalist
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Skipped Debut N/A
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Leveled up to Player May 08, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD