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Gia Han Lam
Gia Han Lam

Gia Han Lam

  Belgium

Since I'm extremely interested in both 2D visual development art and 3D Character art, I'd either like to become a concept or 3D Artist.

I realized I wanted to pursue art about 5 years ago! I studied languages at the time but then realized I would much rather pursue creative art in the games and animation industry. My goal is to be able to blend 2D and 3D art together and I aim to become a Character Artist!

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: ZBrush Substance Painter Adobe Photoshop 3ds Max Arnold for Maya 3dsmax Substance 3D Painter Marmoset Toolbag 4 Auto Desk Maya 3DS Max

Expertise: 2D Animation Concept Art & Illustration Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player May 08, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Howest University of Applied Sciences - Digital Arts and Entertainment
Class of 2022