Silke Van Der Smissen
BelgiumEnvironment/Prop Artist
When I was younger, one of my favorite things to do when I got home from school was play Crash Bandicoot on our PS1 with my sister and my dad. We'd each take turns and pass around the controller. From there my love for videogames grew. I've always been really interested in art as well. After studying fine arts for 3 years, I realized I could simply merge my love for art with my love for games. So I went to study DAE in Kortrijk, which is what's brought me here! I hope you enjoy some of my work!
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3dsmax 3DS Max 3d Substance Designer 3d Substance Painter Adobe Photoshop Marmoset Toolbag 4 quixel megascans Substance Designer Substance Painter Unreal Engine Unreal Engine 4 ZBrush
Expertise: Game Design & Development
All-Star
Draft Selection
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Runner Up
Excellence Award
Excellence Award
Rookie of the Year - Finalist
Rookie of the Year - Highly Commended
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Mar 06, 2021
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Leveled up to Contender Apr 23, 2022
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Leveled up to Rookie TBD
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Pro TBD