Sean Gardner
United StatesMy goal is to work happily. Whether it be a Modeler, Texture Artist, or Lighter at a Studio big or small, I want to make cool stuff.
I realized I wanted to be in the Entertainment Industry while I was attending Cal Poly Pomona for Computer Science and Graphic Design. I was apprehensive for awhile about my career choices right out of school. I discovered Gnomon while attending one of my college courses and took a couple online classes and it ignited a passion for trying to create the most cinematic visuals possible. It made me think I can be part of an industry that would make me want to work rather than work for what I want.
Learning: Gnomon
Skills: Adobe After Affects Adobe Photoshop Adobe Premiere Adobe Premiere Pro Autodesk Maya Auto Desk Maya Mari Marvellous Designer Marvelous Designer Nuke Nukex Quixel Megascan Quixel Mixer rizomuv Substance Painter The Foundry Mari Vray V-Ray XGen Zbrush
Expertise: Immersive Media Visual Effects
Internship - Winner
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Excellence Award
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 29, 2019
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Skipped Contender N/A
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Leveled up to Rookie Mar 01, 2021
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Pro TBD