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My passion for 3d was born during my military service. There was a need to design a new radio warehouse and I experimented with 3D software for the first time. Since that day I have never stopped designing and I graduated in product design at the Politecnico of Milan. My love for 3d continues to grow every day, always looking for specialization. So I decided to attend the Skyup Academy masterclass with the desire to become a CG Generalist.
I think I have always known, since I was a child, inside I was fascinated by video games, movies, FX, environments, fantastic creatures and much more of this world that I have yet to discover, but at the same time I had not realized that it could be the way of my future, I did not know all this! And I really believe that every day of my life I will thank my grandparents, who are now gone, for encouraging me every second. I want to give my best and grow every day!
I'm a freelance illustrator who wanted to essay new artistic paths and try something new. I've found out of cgi and vfx world by whatching many documentaries of film making and I've always been in love with pixar's works and Weta digital's too so when I found out about Skyup Academy and the possibility to enter in this marvelous world, I didn't want to waste a moment more.
At 14 I started a digital art research, inspired by old memories of video games for ps1 and films like Avatar and The Fifth Element, very impressed by the whole cgi world I decided to start doing some 2D Photobash things ,going deep, read blogs, improve skills and art knowledge, growing slowly I realized that 3D was soo impressive in my mind; I started learning how behind-the-scenes "things" really work and I've always devote my free time to follow this dream.
Quando un giorno giocavo alla play e mi sono detto ''Cavolo quanto è bello creare ambienti o prop per un videogioco,perchè non provare a studiarli?'' When one day I was playing play and I said to myself `` Damn how beautiful it is to create environments or props for a video game, why not try to study them?
I've always deeply known that I wanted to work in this industry because I've always been fascinated by videogame graphics, 3D animation films and 3D ads on TV. I realized it when I saw a showreel of a 3D advertising company at my school. I fell so much in love with the processes they described and the final results they showed to us that I created a little 3D-based AD as a part of my graduation presentation. After that, I was convinced and excited to immediately start my journey.
Always amazed by videogames and the entire creative process behind them. Every time I play one, I'll spend hours admiring all the little details and seeing the dedication and love in each of them. Feeling those emotions, motivated me to begin this journey, to maybe one day let other people feel the exact same emotions with something made by me.
I have been a greedy videogame player since I was 5 years old. When I was in high school, I began considering taking a creative path but I opted for studying foreign languages out of fear of not being good enough for the videogame industry. After five years of university and a full year working for a company as a technical translator, I realized I couldn't be truly happy without making my dream come true. Today I am 25 years old and thrilled by the chance of being able to do what I love.
I was fascinated by art history, and this interest led me to the art high school and eventually to the Brera Academy of Fine Arts, where I could explore various aspects of the art-related working world. One of the secondary courses focused on 3D, particularly ZBrush and 3ds Max, which fascinated me to the point that I decided to pursue my career as a 3D artist.