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Red Still Life
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Red Still Life

Elena Fontana
by FontanaElena3DArtist on 18 Dec 2023

This is my first project at SkyUp Academy. I had to complete every step of the scene, including modeling, texturing, shading, and lighting. The project required me to follow a logical sequence of steps to achieve the desired outcome.

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Presentation

This is my first photorealistic still life project with the guidance of Skyup Academy. The project helped me improve my skills in organic modeling, texturing, shading, and lighting. I used tools such as Substance 3D Painter, Autodesk Maya, Zbrush and Photoshop to enhance my workflow.

Reference

This is the reference assigned to me. I found a photograph on Pinterest that my supervisors provided. Unfortunately, I was unable to trace the original photographer for more information or additional photos.

Before starting the modelling process, I searched for references of all the objects in my scene. I analysed them thoroughly to simplify my work later on.

Modeling

I began by creating a basic model of the entire scene, then proceeded to refine each element using Zbrush and Maya.

Checker

After completing the modelling, I focused on UV and defining a proper tessellation unit as requested by the supervisors.

Texture Maps

After UV, I switched to Substance Painter. I focused mainly on the base colour map and the roughness map.

Lighting

Eventually I finished with the lighting of the scene, relying on the reflections of the glass and the grapes and then replicating the light peaks and shadows as best I could

Post-production

To make the final image look its best, I completed the process with colour correction and retouching.

I am really proud of my first professional work, I hope you can appreciate it too and give me advice.


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