Wessel Huizenga
Wessel Huizenga

Wessel Huizenga


I want to work at an ArchViz company that makes their renders with UE4. From there on I want to develop my skills and become a lead artist

At the age of 14 I followed an accountancy trial in middle school for 2 years. Once a month we would work in photoshop to let our head relax from all the numbers. I always got really excited whenever we got to do something creative. I changed my choice after 2 years and started a 4 year game developer/artist course in college. The first year i spent my time on drawing, i realized this isn't something for me and got more into 3d. after working 24/7 on 3D, I found my pasion

Learning: NHL Stenden

Skills: Adobe Photoshop Substance Source Substance Painter Blender Unreal Engine

Expertise: Architectural Visualisation

  • Skipped Debut N/A
  • Leveled up to Player Jan 30
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

NHL Stenden
Class of 2021