Michael Woods
United KingdomMy goals currently are to become an environment artist or texture artist through producing an industry standard portfolio.
I have always been creatively inclined, prefering an art related hobby such as painting miniatures (Warhammer). Within highschool I experimented with creating levels inside of the source engine for Garys Mod. Although not particularly successful, I enjoyed the experience and knew this is a career that I could feasably go through.
Learning: University of Hertfordshire
Skills: Autodesk Maya Marmoset Marvelous Designer Maya Substance Alchemist Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: Game Design & Development
Draft Selection
Rookie of the Year - Finalist
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 22, 2020
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Leveled up to Rookie TBD
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Pro TBD