My dream Jobs would be to work as an Environment Artist in a Open-World Rpg video game company specialized in Colossal environments.
I decided that I wanted to work in the video game industry after playing one of my first video game back in 2010 : Xenoblade Chronicle. The Breathtaking and colossal landscapes and their vibrant colors reminds me of my hometown in the French Alps. Since then, I've always be passionate about colossal environments and great storytelling in Rpg in general.
Learning: University of Hertfordshire
Skills: 3dsmax 3ds Max 3d Substance Painter Adobe Substance Designer Gaea Marvellous Designer Maya Procreate SpeedTree Substance Alchemist Substance Designer Substance Painter Substance Sampler Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Leveled up to Debut N/A
Leveled up to Player Jul 09, 2020
Leveled up to Contender Jun 28, 2021
Leveled up to Rookie TBD