Adam Dencker
SwedenI want to create stories through environments for people to enjoy!
Started out my journey through studying Game Design and 3D Graphics for Games in highschool back in 2015, did a 6 month internship at Pathos Interactive in 2019-2020. Now I'm studying at The Game Assembly in Malmö and haven't regretted a thing!
Learning: The Game Assembly
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Aseprite Autodesk Maya Blender Houdini LDTK Marmoset Marmoset Toolbag Marmoset Toolbag 4 Marvelous Designer Maya Megascans Substance 3D Designer Substance 3D Painter Substance Designer Substance Painter TGA2D Unreal Engine Unreal Engine 4 Visual Studio ZBrush
Expertise: Game Design & Development
Portfolio of the Week
Draft Selection
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Draft Selection
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Leveled up to Debut Aug 30, 2016
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Leveled up to Player May 11, 2019
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Leveled up to Contender May 21, 2019
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Leveled up to Rookie Apr 19, 2023
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Pro TBD
• Experience
Environment Art Intern at IO Interactive working on Project 007. https://www.youtube.com/watch?v=slAhuh21ii8&ab_channel=IOInteractive
3D Art Intern, making props and materials on "Hotel Architect" at Pathos Interactive. Steam page: https://store.steampowered.com/app/160200
3D Art Intern at Pathos Interactive, making environment props on "BANNERMEN". Steam: https://store.steampowered.com/app/699740/BANNERMEN/