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1900s Dentist Office
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1900s Dentist Office

Adam Dencker
by adamdencker on 18 Feb 2022

The Dentist Office is the first of my three portfolio projects at The Game Assembly. Based on a concept by Dai Nguyen and rendered in Unreal Engine 4. It was a lot of fun and I've learned a ton of new skills, especially lighting. A big thank you to Fumio Katto for mentoring me during the lighting stages!

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Example of my props. Using 2:1 textures where I'm able to. All props are using a 10,24px/cm texel density.

Hero Prop Breakdown

Highpoly sculpts for my tilables. Sculpted in ZBrush and then baked down in Designer/Painter.

World Position based Tint for smaller objects which are repeated a lot in the scene.

Master Material

Reference Board. Original concept by Dai Nguyen


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