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1900s Dentist Office

1900s Dentist Office

Adam Dencker
by adamdencker on 18 Feb 2022

The Dentist Office is the first of my three portfolio projects at The Game Assembly. Based on a concept by Dai Nguyen and rendered in Unreal Engine 4. It was a lot of fun and I've learned a ton of new skills, especially lighting. A big thank you to Fumio Katto for mentoring me during the lighting stages!

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Example of my props. Using 2:1 textures where I'm able to. All props are using a 10,24px/cm texel density.

Hero Prop Breakdown

Highpoly sculpts for my tilables. Sculpted in ZBrush and then baked down in Designer/Painter.

World Position based Tint for smaller objects which are repeated a lot in the scene.

Master Material

Reference Board. Original concept by Dai Nguyen

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