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Adam Dencker
Adam Dencker

Adam Dencker


I want to create stories through environments for people to enjoy!

Started out my journey through studying Game Design and 3D Graphics for Games in highschool back in 2015, did a 6 month internship at Pathos Interactive in 2019-2020. Now I'm studying at The Game Assembly in Malmö and haven't regretted a thing!

Learning: The Game Assembly

Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Aseprite Autodesk Maya Blender Houdini LDTK Marmoset Marmoset Toolbag Marmoset Toolbag 4 Marvelous Designer Maya Megascans Substance 3D Designer Substance 3D Painter Substance Designer Substance Painter TGA2D Unreal Engine Unreal Engine 4 Visual Studio ZBrush

Expertise: Game Design & Development

  • Leveled up to Debut Aug 30, 2016
  • Leveled up to Player May 11, 2019
  • Leveled up to Contender May 21, 2019
  • Leveled up to Rookie Apr 19, 2023
  • Pro TBD


Environment Artist @ EA DICE
Stockholm, Sweden | Apr 2023 -

Environment Artist at EA DICE

Environment Art Intern @ IO Interactive
Malmö, Sweden | Aug 2022 - Apr 2023

Environment Art Intern at IO Interactive working on Project 007.

3D Art Intern @ Pathos Interactive
Sweden | Nov 2019 - May 2020

3D Art Intern, making props and materials on "Hotel Architect" at Pathos Interactive. Steam page:

3D Art Intern @ Pathos Interactive
Sweden | Jan 2018 - Feb 2018

3D Art Intern at Pathos Interactive, making environment props on "BANNERMEN". Steam:

Current Education

The Game Assembly
Class of 2023

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