Akuma
A demon trapped in a mask needs your help! Journey to the far away temple, aided by the magic powers of the demon.
Akuma is a 2D pixel platformer for PC made in the in-house engine TGA2D by first year students at The Game Assembly. The project span for 8 weeks halftime (20h/week) with a group consisting of 12 people in total. 3 Game Artists, 2 Animators, 2 Level Designers and 5 Programmers.
Apart from 4 unique levels with their own twists clocking in at around 20-40min, the game also features a fully animated intro and outro in voxel graphics, pre-rendered in Arnold.
The game can be played right here! Just extract the zip and open the .exe
(Disclaimer: The game is only available on Windows PC, best enjoyed with an XBOX controller)
Thanks for checking out our game, have fun!
Progress of a section from Daikop Dungeons (level 1) from Blockout to Final
Progress of Main Menu from Blockout to Final
6 Levels Deep:
Artists:Alva Granholm
Adam Dencker
Natthawut Boonsan
Animators:
Aron Tinz
Sandra Andén
Programmers:
Markus Nilsson Robert
Christos Kalanidis
Lina Warntoft
Simon Broqvist
Filip Tynell
Level Designers:
Axel Ahlkvist
Marcus Svensson
Music & SFX:
Christos Kalanidis
Marcus Svensson
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