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Rookie Awards 2021 | Career Opportunities

INDG Finalists

Making every product playable - digitizing full product portfolios at scale in CGI through automation and in-house technology.

Calvin Cropley


Australia | Academy Of Interactive Entertainment

In 1994 I was introduced to the Sony PlayStation, from there I discovered a wide range of games, typically action and adventure I was amazed at what this machine could do and needed to figure a way how to get inside. But that was hard at the age of 5. In 1996, I was then introduced to the world of horror, with such games as Resident Evil and Silent Hill, it was at this point where my little mind realized that this was the industry was where I needed to be, I was 7 at the time.


United States | Savannah College of Art and Design

Hello, I am a FX artist at SCAD! Please enjoy my showreel! Feel free to contact me by email: [email protected]

Emily Bisset


United Kingdom | Portsmouth University

I liked computers and I liked performing so I thought I would combine them by learning 3D animation but then blossomed into wanting to create 3D art. After graduating, I started using Substance Designer in my spare time, I've now developed a real passion for material creation. Achieved a first in BSc Computer Animation and VFX (Class of 2020) from Portsmouth university.

Rodney Burton


United States | Savannah College of Art and Design

I have always had a passion for games and interactive design. It's a way to construct a narrative to be interpreted and experienced uniquely by each player through narrative, gameplay, and art. In late high school I realized I wanted to study computer art and before long I transferred to SCAD hungry to learn what I could to create awesome experiences

Elia Göttlicher


Germany | PIXL VISN | Media Arts Academy

I started to train my creativity when I was 12 years old with Photoshop and soon began to create a big interest in the movie branch. I was 15 years old when I got accepted at the PixlVisn Arts Academy and knew since then what my big dream was: Creating awesome movies with a great team that are as passionate as me.

Christina Gunawan


Australia | Vancouver Film School

Since the beginning of 2014 I realized that I wanted to become an artist that created assets or character for animation. I am a huge fan of Pixar animation and was in awe when I started to learn that I could also make 3D for animation. With that thought in mind, I began my journey to seek for more education to become a better artist that produce high quality visuals.

Enric Jordà


Spain | Fx Animation

Art is my passion. I have always been fascinated by illustration, design, photography and recently I am hooked on 3D and especially VFX.

Abhik R


United Kingdom | University of Kent

After finishing my Bachelor's in Architecture


Portugal | Odd School

Realized i wanted to do 3D at 15 Started learning it more in depth and intensively at about 18, 2 years ago

Fernando Gómez Trujillo



My father is a surveyor and that always made me very interested in architecture. Due to the circumstances, I was never able to fully dedicate myself to this profession, but a year ago, and without prior knowledge, I had the opportunity to enter the world of 3D. I met Adán Martín and Eduardo Rodríguez from School-ing, based in Madrid, who gave me the opportunity to fulfill my dream.

Unreal Engine
Substance by Adobe
Chaos Group
Dell Technologies
Epic Games
Weta Digital
2G Studio
3D World
Crystal Dynamics
Flipped Normals
Goodbye Kansas
Important Looking Pirates
IO Interactive
Marvelous Designer
Ninja Theory
On Animation Studio
Outpost VFX
Sini Software