Autodesk is a leader in 3D design, engineering and entertainment software. Customers across the manufacturing, architecture, building, construction, and media and entertainment industries—including the last 22 Academy Award winners for Best Visual Effects—use Autodesk software to design, visualize, and simulate their ideas before they’re ever built or created. From blockbuster visual effects and buildings that create their own energy to electric cars and the batteries that power them, the work of our 3D software customers is everywhere you look.
The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal. Although initially developed for first-person shooters, it has been successfully used in a variety of other genres, including platformers, fighting games, MMORPGs, and other RPGs.
Adobe gives everyone, from emerging artists to global brands, everything they need to design and deliver exceptional digital experiences.
Creative Cloud delivers the world’s leading creative desktop tools, mobile apps and services, enabling users to work effortlessly across devices for connected creative workflows.
SideFX is a world leader in the development of 3D animation and visual effects software for use in film, commercials and video games. SideFX’s Academy Award-winning Houdini software utilizes a node-based procedural approach which provides digital artists with an unprecedented level of power, flexibility and control.
Houdini’s comprehensive feature set includes modelling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. Houdini is available for the Mac OS X, Linux and Windows operating systems.
Substance by Adobe
Substance, an Adobe company, is the industry standard for texturing and material authoring. Substance develops the new generation of 3D texturing software: Substance Painter, Substance Designer and Substance Alchemist. With most AAA game studios using these tools, Substance has become the industry standard for creating next-generation PBR (Physically Based Rendering) assets. These tools are also rapidly expanding to the VFX/Film and Design industries.
Teradici is the creator of the PCoIP®️ remote display protocol, which delivers desktops and workstations from the data center or public cloud to end users with the highest levels of security, responsiveness, and fidelity. Teradici Cloud Access Software powers the most secure remote display solutions with performance that supports even the most graphics-intensive applications. Teradici technology is trusted by leading media companies, design houses, financial firms and government agencies and is deployed to more than 15 million users around the world.
Chaos is a world leader in computer graphics technology, empowering artists and designers to create photorealistic imagery and animation across all creative industries. Chaos develops 3D rendering and simulation software that is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. In 2017, the firm’s physically based renderer, V-Ray, was honored with an Academy Award for its role in the widespread adoption of ray-traced rendering for motion pictures. Today, the company’s advancements in ray tracing, cloud rendering, and real-time visualization are shaping the future of design communication and storytelling. Founded in 1997, Chaos is privately owned with offices in Sofia, Prague, Seoul, Tokyo, and Los Angeles. For more information visit chaosgroup.com.
Pushing technology so you can go further.
Dr.Reel is a full service, Character Rigging Studio for Series, Film and Game.
Epic Games’ Unreal Engine technology brings high-quality games to PC, console, mobile, VR and AR platforms. Developers also use Unreal to create photorealistic visualizations, interactive product designs, films, virtual productions, mixed reality TV broadcasts and animated entertainment.
Foundry designs creative software technologies used to deliver award-winning visual effects and 3D content for the design, visualization and entertainment industries. Foundry’s software advances the art and technology of visual experience in partnership with creative leaders across the globe. It enables clients like Pixar, Mercedes-Benz, ILM, Weta Digital, The Moving Picture Company and Sony Pictures Imageworks to turn incredible ideas into reality by solving complex creative challenges.
Marmoset is the developer of Toolbag, the 3D artist's unified solution for real-time rendering, look-dev, texturing, and baking. Now featuring a brand new texture painting system, free asset library, and hardware-accelerated ray tracing engine delivering stunning image quality and industry-leading baking performance.
Maxon Computer is a leading developer of 3D software for the creative industries, best known for its flagship 3D modeling, painting, rendering, and animation software, Cinema 4D. Today, users across the world rely on Cinema 4D to create cutting-edge 3D motion graphics, architectural and product visualizations, video game graphics, illustrations and much more.
Maxon's client list includes ABC, Blizzard Entertainment, BMW, Sky, CNN, Fox, ITV Creative, MPC (Moving Picture Company), NBC, NFL Network, VDO, Sony Pictures Imageworks, The Walt Disney Company, Turner Broadcasting, Vitra, and many more.
NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.
Unity is the creator of the world’s most widely used real-time 3D (RT3D) development platform, giving developers around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences. Our 1000 person engineering team keeps Unity at the bleeding-edge of technology by working alongside partners such as Facebook, Google, Microsoft, and Oculus to ensure optimized support for the latest releases and platforms.
Experiences made with Unity reach nearly 3 billion devices worldwide across 25 platforms. Unity is powering RT3D in architecture, automotive, construction, engineering, film, games, and more.
Inspired by natural human abilities to create, our patented pen and touch input technology allows freedom of expression, inspired creativity, and drastic improvements in productivity, control and comfort. From product development and graphic design to the media and entertainment sectors, Wacom facilitates the work of individuals and workgroups with truly natural ways to work with digital content.
At Wacom, we believe that technology should be easy to use and simple to understand. With products that rely on human intuition and natural movement, we strive to bring people and technology closer together.
Weta Digital is one of the world’s premier visual effects companies. Ground-breaking performance-driven digital characters like Smaug, Gollum, Kong, Neytiri, and Caesar (from Dawn of the Planet of the Apes) are widely acknowledged as some of the best digital characters ever put on screen. Weta's development of revolutionary virtual production workflows for Avatar, The Adventures of Tintin, and the Hobbit trilogy has firmly integrated digital production techniques into the film production paradigm.
Weta Digital has six visual effects Oscars® and six visual effects BAFTAs to its credit.
2G Studio is a leading Arch Viz Company In Indonesia with the aim to help their client working on their marketing campaign
3D World is a magazine and website published by Future plc whose main focus is 3D animation, visual effects, videogame design, illustration and architectural visualisation.
BINYAN is an award winning Arch Viz firm, considered to be a world wide industry leader. With studios in Australia, USA and the UK we are a group of app. 100 of the most talented 3d artists, animators, film makers and producers working on the most high profile projects all over the world.
Having been recognised for our culture or diversity and creativity we pride ourselves on being an awesome place to work - but more importantly to grow as people, artists and professionals.
BVN is an architecture studio with origins in Australia. Our 90-year-old heritage has allowed us to create a broad portfolio of built work internationally. We value design, diversity and innovation.
Browzwear’s pioneering 3D solutions for apparel design, development and merchandising are the key to a successful digital product lifecycle. Through the power of beautiful, true-to-life 3D, designers, developers, production and marketing can now collaborate effectively to get creative products to market faster than ever before. With Browzwear, brands and retailers around the world are connecting people and processes, reducing iterations and samples, and merchandising garments even before they are produced.
Crystal Dynamics is an award-winning, top of class game development studio located just south of San Francisco in sunny Redwood City, CA. Founded in 1992, Crystal Dynamics has grown into a world class studio by developing iconic franchises and keeping at the forefront of the very latest in technology and graphics.
The Only Curated CG Marketplace - High-quality training & resources by the world's best artists.
To create great things, you need great people. And we’re proud that so many great people have joined our family through the years. Goodbye Kansas founders Peter Levin and Annika Torell Österman envisioned Goodbye Kansas as a “Universe for Artists” – an inspired, inclusive home for the very best in the industry, rooted in a company culture fueled by passion and a will to push the limits of what’s technologically possible. We have always stayed true to that vision. Today Goodbye Kansas employs over 200 talents around the globe – and we’re still growing.
We are CGI specialists that help brands and their agencies digitize whole portfolios and make them exciting for consumers.
Our offices are in Amsterdam, Bucharest and New York, and we're always on the look out for new talent. We believe that our success relies on the passion and talent of our people; your personal development is therefore highly valued. Life within INDG is never dull as we cherish diversity, passion and creativity.
IO Interactive is a 22 year-old independent studio, creators of HITMAN, Kane&Lynch, Mini Ninjas and Freedom Fighters. We are now working on Project 007 a brand new James Bond video game to be developed and published by IOI. This means we are here to deliver exciting best-in-class gaming experiences. We want our games to play and feel like the people who created them – unique and creative. It is our way of making sure that we will always deliver something interesting. We are also a team, above everything, and highly international, with around 180 people and 27 nationalities, and offices both in progressive Copenhagen (Denmark) and the cozy city of Malmö (Sweden). We do a lot to foster a culture of brother- and sisterhood and we strive to be a collective of creative, productive people rather than a factory. You come to work with us because you want to create top-of-the-line games and because you want to be part of a company that isn’t afraid of doing things differently. Because you will be spending a substantial amount of your day here, we do as much as we can to make IOI feel like a second home.
Important Looking Pirates
ILP is a visual effects and digital animation studio located in central Stockholm. We can proudly say that we have assembled one of the best visual effects teams in the business. All our artists, technicians, producers and support personnel are driven by passion for what we do and we always strive to push the limits of what we can accomplish utilizing the latest technology.
Intuitive software for the design and simulation of cloth, based in real-world pattern making
Ninja Theory Ltd. was formed in 2004 by four partners, including current Directors Nina Kristensen (Chief Development Director), Tameem Antoniades (Chief Creative Director) and Jez San OBE (Non-Executive Director). The studio pride themselves on striving for the highest production values and continually pushing the boundaries of technology, art and design to create evermore exciting video game experiences.
The BAFTA award-winning developer of Hellblade: Senua's Sacrifice, Disney Infinity 3.0, DmC: Devil May Cry, Enslaved: Odyssey to the West and Heavenly Sword.
On Animation Studio
ON Animation Studio Montreal will be offering a 4-week paid internship to an Artist (department to be determined)! The internship will either begin in the Summer of the Fall of 2021. The internship will ideally take place onsite.
Headquartered in Bournemouth, UK, and with operations in Montréal, London, Los Angeles and the APAC region, Outpost VFX exists to bring vivid creative ideas to life by harnessing artistry, technology and innovation.
Best known for creating striking environments, photoreal creatures and seamless digital makeup, we deliver all kinds of visual effects for all kinds of productions globally. Recent marquee projects have included Watchmen, Black Mirror, See and Hobbs & Shaw.
Devoted to expressing ideas and encouraging change, we have developed a culture that is pioneering in its approach, based on five core values that guide everything we do: People, Innovation, Support, Creativity and Balance.
Our mission is simple, we are developing world-class plugin products and tools that benefit you, the 3D artist.
We are the only 3D software company resolving complex architectural visualisation workflow issues adding multi-threading functions to dramatically increase computational power to handle working on massive BIM models.
Our aim is to expand our product range, supporting a wider range of 3D, BIM and Real-time softwares and deliver these products as cost-effectively as possible, offering you financial flexibility and helping you work faster and make more profit.
Sketchfab is a platform to publish, share, discover, buy and sell 3D, VR and AR content. It provides a viewer based on the WebGL and WebVR technologies that allows users to display 3D models on the web, to be viewed on any mobile browser, desktop browser or Virtual Reality headset.