Catharina Broes
BelgiumI'd like to created experiences that will convince even the most conventional people that videogames are a form of art.
I've taken up art classes since as far as I can remember, but it wasn't until I played my first Zelda game that I realized the potential of visual art and storytelling in video games. I was invested ever since and my love for the medium just grew from there on out.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3dsmax 3DS Max 3d Substance Painter Adobe Adobe Photoshop Auto Desk Maya Photoshop Quixel Megascan Sketchfab Substance Painter Unity unreal engine 5 Visual Studio ZBrush
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Product Visualisation Visual Effects
Draft Selection
Rookie of the Year - Finalist
Draft Selection
Draft Selection
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Leveled up to Debut May 27, 2020
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD