Zachary Wood
United StatesI would love to be a procedural set modeler or character modeling and fx artist in film or video games!
When I was in high school I went to a summer camp that taught 3D modeling. I have enjoyed learning and working in 3d disciplines ever since! I love modeling, shading, and effects. Especially anything that requires procedural workflows or interesting problem solving to figure out! I love working in teams and collaborating with others!
Learning: Brigham Young University
Skills: 3d Substance Painter Adobe Premiere Adobe Substance Designer Adobe Substance Painter Autodesk Maya Auto Desk Maya DaVinci Resolve Houdini Nuke Pixar Renderman Pixar's RenderMan Unreal Engine 4 ZBrush
Expertise: 3D Animation Game Design & Development Visual Effects
Rookie of the Year - Finalist
Draft Selection
Excellence Award
Draft Selection
Game of the Year - Highly Commended
Draft Selection
Rookie of the Year - Finalist
Excellence Award
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 31, 2022
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Leveled up to Rookie Apr 17, 2024
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Pro TBD