Verbeeck Tom
BelgiumLighting artist for the games industry
I realized during my studies at Howest - Digital Arts & Entertainment that I wanted to become a lighting artist for games and I'm now completely focused on achieving that goal.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3d Substance Painter Adobe Photoshop Adobe Premiere Pro Adobe Substance Painter Autodesk Maya Blender Marmoset Toolbag Marmoset Toolbag 4 Maya 2023 Miro PureRef Quixel Bridge Quixel Mixer TreeIt Unity Unreal Engine Unreal Engine 5 ZBrush
Expertise: Game Design & Development
Excellence Award
Draft Selection
Draft Selection
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Leveled up to Debut Jun 30, 2020
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Leveled up to Player Jan 10, 2022
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Leveled up to Contender Jan 16, 2023
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Leveled up to Rookie TBD
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Pro TBD