

Santiago Medrano
United States



My goal is to create, amaze and inspire - how I felt all those years ago before even knowing game art could become a reality for me.
After two years into my architectural studies, environment art for games opened a new door to endless creative possibilities and exploration. This is just the beginning.
Learning: Savannah College of Art and Design
Skills: Autodesk Maya Substance Painter Unreal Engine 4 Substance Designer
Expertise: Game Design & Development

Draft Selection

Draft Selection

Rookie Awards - Finalist

Game of the Year - Highly Commended
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Skipped Debut N/A
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Leveled up to Player Mar 29, 2019
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Leveled up to Contender Jun 01, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Savannah College of Art and Design
Class of 2020