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Santiago Medrano
Santiago Medrano

Santiago Medrano

  United States

My goal is to create, amaze and inspire - how I felt all those years ago before even knowing game art could become a reality for me.

After two years into my architectural studies, environment art for games opened a new door to endless creative possibilities and exploration. This is just the beginning.

Learning: Savannah College of Art and Design

Skills: Abobe Illustrator Adobe Photoshop Autodesk Maya Marmoset Toolbag Marvelous Designer Quixel Megascan Substance Designer Substance Painter Unreal Engine 4

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Mar 29, 2019
  • Leveled up to Contender Jun 01, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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