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Nathan Maes
Nathan Maes

Nathan Maes

  France

VFX Artist

I wanted to work in this industry 12 or 13 years ago already when I watched The Lord of The Rings for the first time. These movies are so impressive, making of are so rich of informations about all the different production steps so this was at this moment I told to myself "Wow, that's what I want to do". I'm now finishing my studies at VFX-Workshop.

Learning: VFX-Workshop

Skills: 3DS Max 3d Substance Painter Adobe Photoshop Arnold Renderer Autodesk 3ds Max Blender Foundry MARI Gaea gimp Marmoset Toolbag Marvelous Designer Maya 2020 Megascans Nuke Quixel Megascan Substance Designer Substance Painter Unreal Engine 4 XGen Zbrush

Expertise: 3D Animation Game Design & Development Product Visualisation Visual Effects

  • Leveled up to Debut Jun 19, 2019
  • Leveled up to Player May 28, 2021
  • Leveled up to Contender Jan 31, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

VFX-Workshop
Class of 2021

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