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Michael Jay Thurston
Michael Jay Thurston

Michael Jay Thurston

  United States

I seek to refine my skills as a Environment Artist branching into Technical Art where I can.

I was serving in the US Army as a 25S and I had purchased Zbrush as I wanted to create. After learning how to use it I found a passion in creating in 3D. I took a year or so to think about what I wanted to do as I was still on my military contact. Gnomon had just created their BFA program and I still had a GI Bill available. It felt like a alignment of fate, though I'm not a spiritual person. I then used the rest of my free time prepping to get into Gnomon. Now at first game dev job.

Learning: Gnomon

Skills: Adobe Photoshop Autodesk Maya Houdini Marmoset Toolbag Marmoset Toolbag 4 Maya Megascans SpeedTree Substance Designer Substance Painter Unreal Engine 4 Vray Zbrush

Expertise: 3D Animation Game Design & Development Immersive Media Motion Graphics Product Visualisation Visual Effects

  • Leveled up to Debut N/A
  • Leveled up to Player Apr 20, 2019
  • Leveled up to Contender May 10, 2021
  • Leveled up to Rookie Aug 09, 2021
  • Pro TBD

Current Education

Class of 2021

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