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Máté Válent
Máté Válent

Máté Válent


My goals is to become an environment artist in the game industry, with a focus on lighting and material creation.

When I was around 14 I downloaded Blender from Steam because I had no computer games to play. Ever since I have been going in deeper and deeper into 3D graphics. When I turned 16 I decided to pursue a career in the game industry so I started to look for a university.

Learning: Breda University of Applied Sciences

Skills: Adobe Photoshop Adobe Premiere Pro Adobe Premier Pro Adobe Substance Designer Adobe Substance Painter Autodesk Maya Bleder Blender DaVinci Resolve fSpy Houdini Krita Marmoset Toolbag 3 Maya SpeedTree Substance 3D Designer Substance 3D Painter Substance Designer Unreal Engine Unreal Engine 4 Unreal Engine 5 World Machine xNormal ZBrush

Expertise: Game Design & Development

  • Leveled up to Debut Jan 01, 2016
  • Leveled up to Player Jul 30, 2020
  • Leveled up to Contender Jan 27, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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