

Máté Válent
Slovakia




My goals is to become an environment artist in the game industry, with a focus on lighting and material creation.
When I was around 14 I downloaded Blender from Steam because I had no computer games to play. Ever since I have been going in deeper and deeper into 3D graphics. When I turned 16 I decided to pursue a career in the game industry so I started to look for a university.
Learning: Breda University of Applied Sciences
Skills: Autodesk Maya ZBrush Unreal Engine 4 Adobe Photoshop World Machine Bleder Krita DaVinci Resolve Substance 3D Painter Blender
Expertise: Game Design & Development

Excellence Award

Rookie of the Year - People's Choice

Draft Selection

Rookie Awards - Finalist

Rookie of the Year - Highly Commended

Editor's Choice

Draft Selection
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Leveled up to Debut Jan 01, 2016
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Leveled up to Player Jul 30, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Breda University of Applied Sciences
Class of 2024