Máté Válent
Máté Válent

Máté Válent


My goals is to become an environment artist in the game industry, with a focus on lighting and material creation.

When I was around 14 I downloaded Blender from Steam because I had no computer games to play. Ever since I have been going in deeper and deeper into 3D graphics. When I turned 16 I decided to pursue a career in the game industry so I started to look for a university.

Learning: Breda University of Applied Sciences

Skills: Autodesk Maya ZBrush Unreal Engine 4 Adobe Photoshop World Machine Bleder Krita DaVinci Resolve Substance 3D Painter Blender

Expertise: Game Design & Development

  • Leveled up to Debut Jan 01, 2016
  • Leveled up to Player Jul 30, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Breda University of Applied Sciences
Class of 2024