The Slums (As Favelas) - modular environment - Inspired by The Last of Us Part II
This fictional environment is based on Rio de Janeiro's slums, mainly the Cantagalo–Pavão–Pavãozinho complex, but with the twist of taking place in the Last of Us' world. During the building of the environment I was heavily inspired by the Santa Barbara portion of the game.
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Materials were made in Substance Designer
If you are curious, there is a little bit of more breakdown of this post on my ArtStation:
https://www.artstation.com/artwork/lRzLme
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