Wet And Mossy Stone Ground
This material is completle procedural and is made from scratch in Substance Designer. I wasn't following any tutorials so this material is unique (even though there are a lot of mossy stone materials out there^^). This project is a result of my summer vacation:)
The final material: mossy stone ground
wet moss material
I didn't use any subgraphs, which could be a mistake, but I prefered to keep everything in one place. (Except for the water level and the environment toolkit nodes.)
Close-up
- first I combined 2 variations of the same noise map
- than placed some details on the rocks and made some small and large cracks
-smoothed the height map out while placing a mossy-dirty ground texture underneath (I used some of the ground noise maps to add intricate details to the sones' surface)
-finally I made the moss material and combined it with the previous ones
Comments (0)
This project doesn't have any comments yet.