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Marleen Vijgen
Marleen Vijgen

Marleen Vijgen

  United Kingdom

The most important goal for me is that I would be able to make characters in 3D. I would love to work on my own IP in the future though!

I was always interested in character design, drawing day in day out.I had a very technological upbringing where arts were just a "hobby". I just did not realize I could make a career out of this, until I started looking for universities. I visited an open day at an art academy and saw that making those characters actually is a job! The film and games industry is a perfect combination between technology and arts.

Learning: University of Hertfordshire

Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Substance Painter Unreal Engine Unreal Engine 4 Zbrush

Expertise: Game Design & Development

  • Leveled up to Debut Jul 16, 2015
  • Skipped Player N/A
  • Leveled up to Contender N/A
  • Leveled up to Rookie Mar 07, 2019
  • Pro TBD


Character Artist Grade 2
Leamington Spa, United Kingdom | Feb 2021 - Apr 2022

Working as a Character Artist on Fable

Full Character Artist
Cambridge, United Kingdom | Sep 2018 - Feb 2021

Started as Graduate Character Artist and changed to Full Character Artist at Frontier. Worked on Jurassic World Evolution on dinosaurs

3D Artist Intern
Amsterdam, The Netherlands | Feb 2016 - Jul 2016

Worked as an intern on the Landfall VR game. Did environment design, vehicles and props.

Principal Character Artist
Cambridge | Apr 2022 -

Current Education

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