Rookie Awards 2024 - Open for Entries!
Courtney Vogel
Courtney Vogel

Courtney Vogel

  United States

I would like to eventually become a lead game artist, specifically in regards to environment art.

I have always loved traditional art since I was a kid, and I knew I wanted to pursue it as my career. Video games have also been one of my strongest passions all of my life, so I thought: why not combine the two? I began attending the Savannah College of Art and Design back in 2017, and there I have learned everything I know about game art, and I couldn't be loving it more.

Learning: Savannah College of Art and Design

Skills: Abobe Illustrator Adobe Illustrator Adobe Photoshop Autodesk Maya Illustrator Marmoset Toolbag Maya Photoshop Procreate Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush

Expertise: Game Design & Development

Game of the Year - Highly Commended

Draft Selection

  • Skipped Debut N/A
  • Leveled up to Player Dec 09, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Product Management Intern
Encino, CA | Jun 2019 - Sep 2019

Worked in UX/UI work: creating fully functional prototypes, interface concepts, and ideating product use cases through journey mapping.

Software Engineer Intern
Encino, CA | Jun 2018 - Sep 2018

Assisted the software engineer team to better improve their facial recognition products; with a strong focus in coding using C# and C++ .

Current Education

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