

Courtney Vogel
United States


I would like to eventually become a lead game artist, specifically in regards to environment art.
I have always loved traditional art since I was a kid, and I knew I wanted to pursue it as my career. Video games have also been one of my strongest passions all of my life, so I thought: why not combine the two? I began attending the Savannah College of Art and Design back in 2017, and there I have learned everything I know about game art, and I couldn't be loving it more.
Learning: Savannah College of Art and Design
Skills: Abobe Illustrator Adobe After Affects Adobe Audition Adobe Illustrator Adobe Photoshop Adobe Premiere Pro Autodesk Maya Houdini Illustrator Marmoset Toolbag Maya mixamo Photoshop Procreate Substance Alchemist Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Visual Studio Code Wacom Zbrush
Expertise: Game Design & Development

Game of the Year - Highly Commended

Rookie of the Year - Finalist

Draft Selection
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Skipped Debut N/A
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Leveled up to Player Dec 09, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Worked in UX/UI work: creating fully functional prototypes, interface concepts, and ideating product use cases through journey mapping.
Assisted the software engineer team to better improve their facial recognition products; with a strong focus in coding using C# and C++ .