Ryan Bradford
United StatesMy dream job is a Senior or Lead Environment Artist working on a stylized AAA title.
Ryan Bradford is currently a Contract 3D Environment Artist currently working with Drift.io. Skilled in Maya, Blender, Adobe Photoshop, Substance Painter, Substance Designer, Unreal Engine 5, and Unity. Utilizing these programs I sculpt organic and hard surface models, texture with hand painting and PBR workflows, optimize stylized or realistic assets, and implement projects into real time rendering engines. I have a strong art and design background focused on games, illustration, and branding.
Learning: Self Taught
Skills: Blender Maya Photoshop Substance 3D Designer Substance 3D Painter unreal engine 5 World Machine ZBrush
Expertise: Game Design & Development Other
Rookie of the Year - Finalist
Draft Selection
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Leveled up to Debut May 14, 2021
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Leveled up to Player Mar 14, 2022
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Leveled up to Contender Sep 10, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Sole Environment Artist on multiple 3D race track environments.