Hannah Cluff
United StatesTo work on level and puzzle designs on industry standard games.
I have always been interested in storytelling in every form I could find-- through books, music, films, and videogames. I consider videogames to be an incredibly immersive and personal form of storytelling that have the potential to impact every player individually over and over. Picking up old videogames brings back memories of spending time with family and remembering what inspired me to create games in the first place.
Learning: Brigham Young University
Skills: Adobe Photoshop Adobe Substance Painter Autodesk Maya Auto Desk Maya Houdini Houdini Engine Maxon Zbrush Procreate Unreal Engine 4 Unreal Engine 5
Expertise: Game Design & Development
Rookie of the Year - Finalist
Draft Selection
Game of the Year - Highly Commended
Rookie of the Year - Finalist
Excellence Award
Draft Selection
-
Leveled up to Debut N/A
-
Leveled up to Player Mar 16, 2022
-
Leveled up to Contender Jun 03, 2023
-
Leveled up to Rookie TBD
-
Pro TBD