

Gabriel Nishkalanka Cingel
United Kingdom



To create something which will be remembered by a large group of people and enjoy doing it.
I wanted to join the 3D Industry before I was a teenager as I always wondered how there was a world inside my device. I wanted to discover how to create them and try myself to bring them to life. So, I started educating myself and joined college to learn the software and increase my skill.
Learning: University of Hertfordshire
Skills: Adobe Photoshop Adobe Premier Pro Adobe Substance Designer Adobe Substance Painter Arnold for Maya Blender Marmoset Toolbag 3 Maya Substance Alchemist Substance Designer Substance Painter Unreal Engine 4 unreal engine 5 UV Layout ZBrush
Expertise: Game Design & Development

Excellence Award

Rookie of the Year - Finalist

Draft Selection

Draft Selection
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Leveled up to Debut May 30, 2019
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Leveled up to Player Jun 15, 2022
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Leveled up to Contender Jul 28, 2022
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Leveled up to Rookie TBD
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Pro TBD