Rookie Awards 2024 - Open for Entries!
Alexandra Cuthbert
Alexandra Cuthbert

Alexandra Cuthbert

  United States

I'd like to make video games as a Technical Artist, Level Designer, and/or Environment Artist.

I first realized I wanted to work in the creative media industry when I was just a kid playing games in the living room of my parents' house. I grew up playing games, and I've always loved being able to explore new worlds and really immerse myself in the story of a game. I want to help make these worlds and these stories for others to enjoy, so working in the Gaming industry is the best place for me.

Learning: University of Utah - Entertainment Arts & Engineering

Skills: Adobe Substance Painter Autodesk Maya Auto Desk Maya Houdini Nuke Unity 3D Unreal Engine 4

Expertise: 3D Animation Game Design & Development Visual Effects

Game of the Year - Highly Commended

Excellence Award

Draft Selection

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 27, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

University of Utah - Entertainment Arts & Engineering
Class of 2025

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