Alexandra Cuthbert
United StatesI'd like to make video games as a Technical Artist, Level Designer, and/or Environment Artist.
I first realized I wanted to work in the creative media industry when I was just a kid playing games in the living room of my parents' house. I grew up playing games, and I've always loved being able to explore new worlds and really immerse myself in the story of a game. I want to help make these worlds and these stories for others to enjoy, so working in the Gaming industry is the best place for me.
Learning: University of Utah - Entertainment Arts & Engineering
Skills: Adobe Substance Painter Autodesk Maya Auto Desk Maya Houdini Nuke Unity 3D Unreal Engine 4
Expertise: 3D Animation Game Design & Development Visual Effects
Game of the Year - Highly Commended
Rookie of the Year - Finalist
Excellence Award
Draft Selection
-
Skipped Debut N/A
-
Leveled up to Player N/A
-
Leveled up to Contender May 27, 2022
-
Leveled up to Rookie TBD
-
Pro TBD