Akio Inagaki
BelgiumWorking as a technical houdini artist who enhances pipelines through script writing and procedural workflow.
I first intended to study fashion. But during the process of exploring different art mediums to express my ideas, I became more and more fascinated by 3D Digital arts. And this is what made me redefine my career choices and applied to a digital art school to specialise myself in Houdini and scripting as I found out how exciting was the procedural workflow and its way of thinking.
Learning: Digital Arts & Entertainment
Skills: Adobe Photoshop Adobe Substance Designer Autodesk Maya Houdini Engine UNREAL ENGINE 5.1
Expertise: Game Design & Development Visual Effects
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Draft Selection
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Leveled up to Debut Sep 01, 2021
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Leveled up to Player N/A
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Leveled up to Contender Apr 30, 2023
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Leveled up to Rookie TBD
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Pro TBD