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I understood that I wanted to be part of this sector of activity around 13 yo. I have always been passionate about cinema, video games and Japanese animation. But the financial difficulties to integrate a school in France were big, so I had to go to work to save money. Before joining a school, I tried a lot of different types of job, such as events, catering, hotels, security, but none fascinated me as much as the artistic creation of multimedia content. I've join a 3D school at 21Yo.
After a work accident in a DIY store then 9 years of business as a designer of kitchen and dressing areas in 3D, came a strong questioning which was the first sign of my desire to change my life: "Don't I want to have a professional activity that fascinates me, that would give meaning to what I do every day and that would allow me to really flourish?" After some research and reflection, my attention was quite naturally directed towards the entertainment industry like FX artist
I've been drawing most my life, mostly character design and environment experimentation. Spent a lot of my free time experimenting, trying new stuff and expressing my feelings and my imagination has always given me happiness .I've always been passionate about art (2D illustration, traditional drawing, digital drawing), but 3D was a revelation for me mostly thanks to animations films and series like Arcane for their design and animation proprieties , or even videos games like The Last Of Us.
I've always loved to create, throughout my scholarship I've always preferred the subjects that allowed me to express my creativity, whether through sculpture, drawing, painting... Besides that I also spent a lot of time on my computer. So once I finished my studies, I naturally went to a a 3d graphic designer school and I quickly realized that this was what I wanted to do in my life, working in the 3D cinema industry. The more my training progresses, the more I am excited about this idea !
My passion for game development comes from a childhood steeped in art, architecture, books, games, and music. I’ve watched my parents play and create things my whole childhood and I’ve played and created ever since. And having a hyperactive imagination, I knew I wanted to craft for players around the world fun, innovative, and compelling experiences.
Tous mes centres d'intérêt ont toujours tourné autour de l'industrie créative que ça soit par le dessin, le montage vidéo, le scénario ou la 3D. La passion de regarder des dessins animés étend enfant as fini, avec le temps, par développer ma passion pour les créer. Je ne veux plus être un spectateur mais bien un acteur de cette instruire, en apportant mes compétences à un projet.
I've always had a passion for video games, ever since I was a child, and as I grew up I turned to a computer science background, programming being the only path I could take through school, but I didn't really like it. That's when I discovered 3d, and I fell in love with the training and wanted to make it my profession.