Hello everyone , here is a crystal material study i made for a school project.
The challenge was to work procedurally in Maya.
I used Arvid Schneider's tutorials as a base for my material, then i tweaked it as needed. ( https://arvidschneider.artstation.com/ )
( https://www.youtube.com/watch?v=9Lji0C8bQZQ&list=PLeM7eS4fWnsWWhFidc7ykkc_0zun75vPn&index=12&t=764s )
The final render was inspired by Tiago Mesquita's work, I used the same method for the sand.
( https://www.artstation.com/artwork/v24Z9Y )
The compositing was made by my refering teacher Jérémy Blasco (