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Lucas Ceccherini
Lucas Ceccherini

Lucas Ceccherini


Ability to work as an Fx supervisor in a big budget film production and participate in the creation of Japanese animation.

I understood that I wanted to be part of this sector of activity around 13 yo. I have always been passionate about cinema, video games and Japanese animation. But the financial difficulties to integrate a school in France were big, so I had to go to work to save money. Before joining a school, I tried a lot of different types of job, such as events, catering, hotels, security, but none fascinated me as much as the artistic creation of multimedia content. I've join a 3D school at 21Yo.

Learning: Objectif 3D

Skills: Maya Autodesk Maya Arnold Houdini Nukex Nuke Houdini Redshift Speedtree Yeti

Expertise: 3D Animation 3D Motion Graphics Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Feb 20, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Objectif 3D
Class of 2020