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After school, I started studying Game Engineering in Kempten but quickly switched to Animation & Game in Darmstadt after one year to go more into the digital art direction. During my Bachelors there, I dipped my toes into the VFX Industry while interning at TRIXTER VFX. After graduating, I am doing my diploma at Filmakademie Ludwigsburg to further expand my skillset into the animation & VFX direction.
I have always enjoyed playing video games but never thought of making a career out of it as I just enjoyed them as a consumer. However, I started learning to make simple vfx in After Effects. But when I found I could create them in real-time in a game engine and see the player interact with what I have created, that was it for me. So I decided to embark on a multi-year journey of working with shaders and particle systems in order to becoming a professional real-time vfx artist.
In high school, I took different media and design courses, but the course about filmmaking was the one; I was interested in the most. The first film I wanted to know how it was made was the Stop-Motion film "Corpse Bride" — followed by VFX films like "Avatar" and "The Hobbit". A course at my university taught me about stylized Character Animation, and I fell in love with characters and performances.
At the age of 12 I got in contact with 3DsMax and started to play around with it on my own. I was fascinated by the idea that I could build anything I wanted in the computer. Back then I thought I was goingt to be an architect. But with the time I was more and more fascinated with Animation, storytelling and computergenerated images. After college I started to study information technology but quickly switched to study Animation at the Filmakademie Baden-Württemberg.
Ever since I saw Ghibli movies in my childhood, I wanted to work in film. I wanted to bring the feeling and motivation that these films gave me to others with my own projects and create fantastic worlds and characters. After studying "Economics and Business Administration", I started into the film industry as an production intern. 2019 I applied for "Producing" at Filmakademie and since 2021 I am studying "Animation / Effects Producing" at Animationsinstitut.
I grew up in a story-teller family where Grocery Shopping was described as the biggest adventure. I watched many series and films and understood early that I want to learn how to make them. I was 17 when I did my first internship in a German TV Series as a 2nd AD. After that, I was in love. I helped out in different student projects in various departments and my first location manager job in a student project showed me my passion for producing. After that I applied at Filmacademy and got in.
I first realized my passion for the creative industry at a young age when I started making animated shorts. The ability to evoke emotion, convey messages and spark imagination through the medium of animation resonated deeply with me and fueled my desire to contribute to the vibrant world of the creative industries.
I grew up in a family of creatives. My father is a painter, my mother a graphic designer, so I got an early education in the visual art. When I was 10 I discovered a second passion of mine - making music. A medium to combine the two was easily found, so I started to get my fingers into the craft of animation. And now I'm here.