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Carl Krause
Carl Krause

Carl Krause

  Germany

I'm a look-dev artist and 3D generalist based in Berlin. I want to start my career now as a freelancer or permanently employed.

At the age of 12 I got in contact with 3DsMax and started to play around with it on my own. I was fascinated by the idea that I could build anything I wanted in the computer. Back then I thought I was goingt to be an architect. But with the time I was more and more fascinated with Animation, storytelling and computergenerated images. After college I started to study information technology but quickly switched to study Animation at the Filmakademie Baden-Württemberg.

Learning: Animationsinstitut of Filmakademie, Baden-Württemberg

Skills: adobe suite Arnold Autodesk Maya Houdini Katana lookdev Mari Maya Nuke simulation Substance Painter The Foundry Mari Unreal Engine XGen Zbrush

Expertise: 3D Animation Immersive Media Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 11, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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