Kenneth Erhabor
GermanyMy career goal is to become a professional real-time visual effects artist in the games industry
I have always enjoyed playing video games but never thought of making a career out of it as I just enjoyed them as a consumer. However, I started learning to make simple vfx in After Effects. But when I found I could create them in real-time in a game engine and see the player interact with what I have created, that was it for me. So I decided to embark on a multi-year journey of working with shaders and particle systems in order to becoming a professional real-time vfx artist.
Learning: Self Taught
Skills: Adobe Substance Designer Photoshop Unreal Engine 5
Expertise: Game Design & Development Immersive Media Visual Effects
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Leveled up to Debut May 11, 2022
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Leveled up to Player Aug 31, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD