Elias Weber
Germany3D Character Generalist for Film & Games
After school, I started studying Game Engineering in Kempten but quickly switched to Animation & Game in Darmstadt after one year to go more into the digital art direction. During my Bachelors there, I dipped my toes into the VFX Industry while interning at TRIXTER VFX. After graduating, I am doing my diploma at Filmakademie Ludwigsburg to further expand my skillset into the animation & VFX direction.
Learning: Animationsinstitut of Filmakademie, Baden-Württemberg
Skills: 3d Substance Painter Adobe Photoshop Adobe Premier Advanced Skeleton Arnold Arnold for Maya Autodek Maya Foundry MARI Foundry NUKE Marvellous Designer Maya Pixologic ZBrush PureRef Quixel Megascan R3DS Wrap Substance 3D Painter Texturing xyz XGen ZBrush Ziva Dynamics
Expertise: 3D Animation Other Visual Effects
Editor's Choice
Editor's Choice
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Leveled up to Debut Jul 01, 2015
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Leveled up to Player Oct 01, 2017
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
- internship in the Asset Department - worked on Shang-Chi the Legend of the Ten Rings, The Falcon and the Winter Soldier and Loki