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Since i was little ive always wanted to be part of the creative media. I directed my studies in digital animation into movies and cartoons but at the end of my studies y decided to enter Vertex School and move to the videogame creation path. Im currently grwing as an environment artist in the Studio Rexcore in Mexico looking to enter a big studio and work in AAA games.
I think it was early in my life i was attracted to animated movies and wanted to understand how they were made, i remember destroying a bunch of VHS copies of 90's animated movies while spamming the pause and play button, not understanding that i was looking at the animation frames. But it wasnt until i was in Highschool when i discovered the magic Behind the scenes documentaries, that i said, i wanna do that!
I think that everybody has a film or a story that changed their life, that helped them become who they are; and I think that is one of the beauties of cinema. As a kid I always loved how movies can depict worlds so similar and yet so different to ours. That is why I decided to dedicate my life to this craft, to help create characters and stories that can change the world and people's perspective of it.
I’m a 3D Artist, designer and photographer. Throughout the years I have specialized in photorealism, lighting, texturing and high quality modeling. I have been studying 3D for almost 10 years (started when I was 14 years old), initially just for curiosity but eventually it become my passion. I’m always willing to learn new ways to improve and share my knowledge with others, work together to achieve effective and better results.
During my academic training I reached a point where I had to learn the development of visual projects for architecture or hire such a service, at first it was a self-taught learning and over time I have developed a passion for visualization and architectural design, I am currently studying the Master in Architectural Visualization at Butic Be Different.
Since I was a kid, I fell in love with video games and digital art, I didn't know how to become an artist and study 3D art, but in my last year of high school I discovered animation and 3D modeling, that day I decided that my future will be in the path of 3D art. Bringing joy to everyone who play the game that I will work in, as the same way artist around the world brought the same joy to me when I was a kid.
I studied industrial design, in 2017 while I was studying I had a class where I learned 3Ds max and I totally loved it. Since then, I’ve been learning on my own until last year I thought it was time to learned with professionals. So I enrolled in Animum 3D School in October 2020 and I’m getting ready to get in the 3D industry
I've always loved art, cartoons and movies, and when I went to college I looked for a career that covered all that. I studied Design in Animation and Digital Art and in all those years I met someone important to me who introduced me to the world of video games and their entire industry. When I graduated I decided to study a master's degree in Video Game Design and Development, which I completed the first semester and has been very enriching for my professional life.
Ever since I first got introduced to the world of 3D through classics like Toy Story and Shrek, the uniqueness of the imagery blew me away. 3D just made everything incredibly captivating to me. This, alongside the value and potential I see in storytelling, is what ultimately made me want to dedicate my life to entertainment.