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México map - Overwatch style
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México map - Overwatch style

S. Hany Velázquez Torres
by hanyvt on 4 Nov 2021

I want to share my new project, an environment using the Overwatch style inspired by Mexico city, Guadalajara and Guanajuato.

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Update - 28 Mar 2022


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Update - 28 Mar 2022


Update - 28 Mar 2022


Update - 28 Mar 2022


Update - 28 Mar 2022


Update - 28 Mar 2022


Update - 15 Dec 2021


Update - 15 Dec 2021



Update - 20 Nov 2021

The advances of these days:

Finally I did the blocking of the quisco and the facade of the church I also did the interior of the canteen to give me an idea of the proportions and position of the objects and I realized that I missed putting what would be the bar of the canteen, I need to correct that.

I was also experimenting with lighting, change the sky and sunlight, and add some lights to the lamps to have more of the atmosphere I imagine.

In the following days I will make corrections in the modular walls and leave the final mesh of the buildings. And I’ll start testing tileable textures.


Update - 10 Nov 2021

Update: here are some progress I made this week. I modified the blocking distribution a bit and I added the facades of some buildings made modularly.

I will continue testing and I will create more pieces to give more variety to the buildings.


Update - 4 Nov 2021

Im creating an Overwatch style enviroment, inspired by México (Mexico city, Guadalajara and Guanajuato).

I will be showing here my process, I hope you enjoy it and as always critics and comments are welcome. (: