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Pablo Garcia Garcia
Pablo Garcia Garcia

Pablo Garcia Garcia

  Mexico

be an enviorment artist or prop artist in an AAA game company

When I was 12 years only I always wanted to do art for video games game art is my passion

Learning: Coco school

Skills: ZBrush Maya Keyshot Marmoset Toolbag Substance 3D Painter 3d Substance Painter 3DS Max Marmoset Substance Painter Unreal Engine

Expertise: Game Design & Development Other

Portfolio of the Week

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Nov 11, 2020
  • Leveled up to Rookie Jul 28, 2021
  • Pro TBD

Experience

3D Game Artist Game Coder Studios
Mexico | Oct 2021 -

Working as a Full-Time 3D artist doing 3D Models and Textures for great Video Games • Modeling Props with 3Ds Max and Maya • Giving details

Freelancer 3D Game Artist
Mexico | Dec 2015 -

I have been collaborating with some amazing teams around the world as a part-time 3D artist creating game assets and character for video gam

3D Game Artist Get Dead Entertainment
Canada | Nov 2020 -

• Modeling of realistic Props with Maya, ZBrush and texturing with substance painter • Work closely with the Art Director to ensure wanted a

3D Game Artist Revolutionary Concepts
Austarlia | Sep 2020 - Feb 2021

3D Artist among a small indie team. 3D Modelling and Texturing are primary roles as well as communication with the team.

3D Artist ZEPPELIN Inc.
Japan | Jul 2020 - Oct 2020

• Made Characters, Props, and Environments with Maya and Substance Painter for “ARaddin” is an app that connects the real world and the virt

Current Education

Coco school
Class of 2017