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I finished my Graphic Design graduation in 2007. Now I'm learning 3D and trying to get in games industry.

I was always surrounded by artists because of my mother. And she always encouraged me to express myself through art. It was a natural path. She gave me the pencils, I painted the world.

I've always been involved with art since my youth taking class like drawing portrait and Oil painting, so when I started to see amazing artworks in sites like 3D Total and CG Society was my big call for this medium.

I always loved having independence as an artist. My two main artistic professions are Music and Illusionism and when I started doing motion design for my projects, I fell in love. Since then, I learned to use Blender and I want this to be a part of my life because it allows me to create stuff on another level.

I started studying to create an character for my company, soon I felt in love for CG and drop my preparation for Med School ane went all in.

When I was a teenager I know I wanted to work with games, but only at college that I figured out I wanted to be an artist.

Playing video games made me wish to be part of the creators.

My first contact with the industry was in the '90s when I was but a child, I grew up fascinated by makeup artists and animatronics, and later on, discovered the wonders of CGI. I enrolled in a university to study digital media design for 6 years, there I had the chance to see art in a more conservative way and got frustrated. It was only about 2015 when I decided I wanted to take it more seriously and began choosing a path for me in art, now I'm pursuing 3D media coming from a 2D background.

My first realization was in my third year of college. I graduated in Biology in my fifth year and then I started studying 3D.

Ever since I was a little child, I used to draw on office papers how I would like the games should be. I still remember drawing Donkey Kong on Snes's Mario World 1srt castle. I have tried many things until now, tattooing, office jobs, editorial design, advertising, but the passion to create never left me, so I insist on digital art.

In the middle of 2016 and i was in a Computer Graphic course, then i saw Maya for the first time and realise that i wanted to learn more about that software. I love Movies and Games, and Maya is powerfull when we talk about it. I started learning 3D modeling, then some Uv mapping, Bake, Texturing and Render. Step by step, i was understanding the complex creation and a variety of possibilities of what could be make through that Pipeline. Nowadays i just try to get better ! Sz

Since childhood I was hooked by characters in games and animations, always loved to draw them, but also create my own stories and characters. In 2019 I attended my first art event in creative industry in my country. That opened my eyes to this new possibility and so I decided to step forward. Before that I worked as freelance science illustrator working for academy researchers and scientific papers.

You see, like almost everyone else, I start drawing when I was a kid, and since then I've nurtured a desire to create and tell stories. Life happens wherever you are, whether you make it or not, and after a long hiatus, I'm back to my art roots, and I've been exploring my creative side everyday since January 2019.

When I got back my passion for art after a long term as sleeping dream.

Ive graduated on a Brazilian animation school about six years ago. But life got in the ways and never worked on the field of game art nor animation. This year I decided to go back to my roots and start from scratch!

I always liked games, movies and cartoons, so now I decided to learn how to create characters and props to be able to work in the area. I am a 3D artist focused on modeling (props, character or creatures) and lookdev. I use Zbrush, Maya, Blender, Substance Painter and marmoset. Currently working full time as a Freelance Artist. Junior Level Professional I'm a person constantly learning about workflow.

I always had a passion for everything related to games, but, it was only after entering college and having my first contact with 3d that I was hooked.

Desenvolvi interesse por esse universo desde que comecei aos 12 anos a cursar uma escola de desenho que ficava próxima a minha escola .

At the age of 12, when I met a small art course here in my country.

3 years ago, i always loved art in general, studied drawing, painting and classic piano on my youth

Since when i was young i decided that i will work at the game industry. I didn't know exactly which area to start so i learned how to programming and develop small games, but wasn't my thing. Now i'm studying 3d and that's exactly what i was looking for long ago