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Coming from a film background with a passion for fine art especially anatomy, life drawing and traditional sculptures I have develop a serious interest for hyper-realism, digital humans and character art which became my main focus during my education alongside grooming, the study of light and composition as a look development artist.

I was always fascinated by the art behind films, TV, and games but the idea of pursuing a career in the entertainment industry didn't come to me until I started exploring different 3d software and making my own short films and animations in architecture school.

I fell in love with the work of Guillermo del Toro in Pan's Labyrinth; the intricacy of the world and creatures within the film ignited a passion within me. I realized I wanted to be a part of a team that brings amazing imaginations to life. It took quite some time and courage to finally leave my previous career as a Marketer and sign up with Gnomon School of Visual Effects to actualize and solidify this dream.

I've always been interested in film and entertainment, but it wasn't until I did an animation for my architectural thesis that I decided to pursue it as a career.

For as long as I can remember, I have loved making art and telling stories. I was inspired by movies like Jurassic Park and Star Wars to create fantastical creatures and worlds. As I grew, I discovered the power of digital tools and am constantly learning as much as I can as I strive to capture my imagination and bring my stories to life through my art

I fell in love with video games at a very young age, watching my older brother play I always fascinated in the different worlds and characters. He finally handed me the controller and then I was hooked. Being able to being able to explore different time periods and seeing new realms was eye opening. My imagination ran wild. Spending hours gaming it made me want to create world for someone has much as it impacted me.

Growing up I was always interested in how games were made and began to teach myself to develop games in my spare time. From there I started learning about all the different aspects of game development such as programming, design and art.

I always liked characters, the effects and the environments from games that I played, but I never realize that I can get a job as a game developer. Until I came across a viewing book from Gnomon during high school, which I took interest because of all the phenomenal works by student. Now I'm full time student at Gnomon and trying my very best to become better of what I do.

I was about 8 years old when I first saw Independence Day on the tv, and I remember being amazed by it, after that I was hooked by the film industry for life. However, I never realized that it was a possible carreer until the Lord of the Rings trillogy came out and I discovered VFX. I dreamt of what it would be like to create those characters and worlds but it always seemed as an impossible job to get, so it took me almost 10 years to decide to pursue my dream.

It happened when I in high school. I realized I want to spend my life to make some cool project like movies and games.

When I was very young actually, maybe 10? I was exposed to the entertainment industry from my family. My father and his 2 brothers all work in the VFX industry. Growing up I would see what they were doing and I always knew I wanted to do the same thing.

when I was very young, 6years old, I loved visual effect, filmmaking and music, and I spent the rest of my life trying to do just that.

As a kid I was captivated by the way movies can create an experience and become a window to other worlds. Jurassic park, Star wars, E.T., BTTF to name a few were the early hooks that got my imagination going. To create something out of one's imagination and provide an experience for people is why I wanted to be a part of this amazing industry.

I feel my story is a little different from most people, I didn't start off wanting to be an animator or wanting to work in the media industry, I grew up wanting to be in the NBA. It wasn't until my first year of college at the end of 2016 where i decided to give up on basketball and head into the entertainment industry. And to this day I feel that was one of the best decisions of my life.

My interest to game art only happened around 3 years ago at school when I got more involve into 3D. I was inspired by stylized environments and now I'm here producing them!

My interest began in middle school when I was 14. In my spare time I would post little stop motion videos with Legos, I loved animating my characters frame by frame and watching them come to life. Thus began my 8-year obsession with character animation. One year later, I learned that creating 3D Animation was a possibility using free software such as Source Filmmaker and Blender. Six years after that I am attending college with the same obsession and hoping to improve my skills in animation.

I was always fascinated with video games, especially the development process. I became a huge fan of The Last of Us and the Uncharted series. After watching the behind-the-scenes documentaries, I was awestruck and captivated by the craft involved in making those games. During my senior year in high school, I took a Video Game Design class, which taught me the basics of 3D modeling using Maya. I immediately became interested in working in the game industry.

When I was in high school I re-watch treasure planet and fell in love it with all over again. I realized I wanted to go to 3D animation.

I realized it when rendering my first donut on blender wasn’t enough, there was this passion I felt about creating and improving. I knew I I was never going to get tired of it.

I first realized I wanted to work in the creative media industry when my sister married my brother-in-law. For a while, I dreamt about becoming an artist but didn't know where to start. I got my neuroscience degree from UCLA & was studying to become an SLP when my brother-in-law caught me creating digital art for fun & planted the seed for me to seriously pursue CG. It has been the best decision I've ever made!

when i was a kid, watching a ton of pixar and disney cartoons and cgi films, its when i realized this is what i want to be a part of.

James Cameron`s Avatar inspired me to explore my creative side. After being a coding enthusiast, earning a Bachelors degree in IT, and working as an IT professional for 4 years, I decided to take up my creative side serious and pursue proper education in Media and Entertainment field. And landed in Gnomon school of VFX.