Bounty Hunter

Bounty Hunter

Eli Hurst
by ezhurst on 23 May 2020

Concept by Ariel Perez Real-time character rendered in Toolbag. The high res was sculpted in ZBrush. Retopology, rigging and posing was done in Maya. Texturing was mostly done with Painter and Designer with use of Megascans and Photoshop. Marvelous Designer was used to sim the scarf.

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