Cyborg
Hi there, This character was made for my game character class at Gnomon. Most of the model was sculpted in ZBrush. The hardsurface modeling, retopo, rigging and animation was done in Maya. Texturing was done in Painter. Baking and rendering was done in Toolbag.
6
1827
0
Round of applause for our sponsors
Comments (0)
This project doesn't have any comments yet.