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At a very young age of around 12-15, sometime around then. Watching emerging and inspiring new art culture on Youtube and a new creative platform gold rush that is social media.

After persuading a traditional art/sculpting art career, I stumbled on 2d digital art and one thing led to another and now I'm hooked on exploring this field, it's exciting!

I started learning game development in unity in 2016 as part of an online project in a video game community in discord. Since then, I've iterated on my skills and gravitated towards 3D art - which I am now studying at degree level.

I was originally going to be studying 4 A-Levels at my Six Form, however, one day I woke up with the feeling that I should be studying something I'm passionate about, hence why I chose to go for a Computer Games Design Course at a local College. Two years of learning there I increased my passion and knowledge for Game Development, resulting in me joining Falmouth University to study Game Development: Art, still this day I am devoted to learning more and advancing in my line of work.

My interests in character design has always been a key focus of mine. Creating fast iterations of concepts for review and taking them further into production, experimenting visually and pushing myself to create unique, industry standard assets . I have a great desire to learn and refine my skills in order to be an exceptional team member and assist in making an exceptional portfolio.

When I was 19 I stopped wishing I could draw and actually started practising. Its been 6 years now and I still love making artwork. At first it was just a passion; however with the industry being full of such inspirational and amazing individuals its very enticing to want to be a part of it.

Ever since I stared making YouTube content in 2010 i knew I had an interest/obsession with visuals content and animation. I started theorizing production techniques and my interest and hobbies in the field grew over time. Eventually this lead me to study game animation as a bachelors degree. Now I'm quite confident in my character animation and production skills and I'm looking forward to joining the game development/animation industry and make some unique content.

Just after finishing my A levels

As a kid, making the worst stop-motion animations on my flip phone.

I come from a family of traditional artists and have always had a keen interest in video games and when I discovered I could study a combination of both of these subjects I jumped at the opportunity, I have now been studying video games for 6 years, both at college and university level. I now want to take it further and work professionally in the industry.

I've pursued art all my life, be it fine art painting, sculpture, wood working or digital art. I was always drawing and playing games from a young age, but i never put two and two together to realise that I could be using my drawing skills to create visuals for games. When it finally clicked, I realised all the art I had been creating and what excites me slots perfectly into the games industry and concept art.

I loved creative media since childhood. Games like the uncharted series and final fantasy IV spurred my passion for character design, and League of legends inspire my splash illustration work. I would love to make my mark on the games industry with my own ideas for future generations, as well as spread cultural values in my concept art.

When I started at college I really wanted to make games. As I learnt more about the process I found I really enjoyed character art. Been going that way ever since.

I knew I wanted to work in something to do with art since secondary school but after finding out my local college had a game dev course and playing Zelda Breath of the Wild I realised I wanted to make art for stories and games!

I've been programming from a young age with the desire to make games, and have been professionally developing indie titles since 2019.

I've wanted to be a game designer ever since I was a child.

In my last year of college. Originally I was studying to become a physicist - I had no idea that games was even an option before a friend of mine in the year above me started a Game dev course at Falmouth. Best decision I ever made was applying to the same course as them!

I've known I wanted to work in creative industries since I was old enough to tell stories, and have explored various different paths since then.