A university project tasked with creating our own brief. I wanted to create a small dense cluttered scene that tries to portray a strong sense of immersion. I used the latest Uncharted series games to influence environmental storytelling in the scene.
Something I was very pleased with by the end of the project was the overall lighting in the scene and how much it influences the mood and tone of the room. This was something I did many passes on, to make sure it had this warm cosy feeling. An artist that influenced my project was Clinton Crumpler, the way he lighted scenes and had the clutter influenced how I wanted to layout my project.