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There was a moment in my life where I had become tired of searching for my perfect board game, and I found myself muttering: "I could make a better game... Hmm. I COULD make a better game". Growing up as a huge fan of both digital and analog games, I never conceived that I would have the potential to create them. Then, after years of outdoor pursuits facilitation something clicked; I realised that my expertise in designing bespoke adventure experiences transferred very strongly to games design.
I was originally going to be studying 4 A-Levels at my Six Form, however, one day I woke up with the feeling that I should be studying something I'm passionate about, hence why I chose to go for a Computer Games Design Course at a local College. Two years of learning there I increased my passion and knowledge for Game Development, resulting in me joining Falmouth University to study Game Development: Art, still this day I am devoted to learning more and advancing in my line of work.
My interests in character design has always been a key focus of mine. Creating fast iterations of concepts for review and taking them further into production, experimenting visually and pushing myself to create unique, industry standard assets . I have a great desire to learn and refine my skills in order to be an exceptional team member and assist in making an exceptional portfolio.
Ever since I stared making YouTube content in 2010 i knew I had an interest/obsession with visuals content and animation. I started theorizing production techniques and my interest and hobbies in the field grew over time. Eventually this lead me to study game animation as a bachelors degree. Now I'm quite confident in my character animation and production skills and I'm looking forward to joining the game development/animation industry and make some unique content.
I come from a family of traditional artists and have always had a keen interest in video games and when I discovered I could study a combination of both of these subjects I jumped at the opportunity, I have now been studying video games for 6 years, both at college and university level. I now want to take it further and work professionally in the industry.
I've pursued art all my life, be it fine art painting, sculpture, wood working or digital art. I was always drawing and playing games from a young age, but i never put two and two together to realise that I could be using my drawing skills to create visuals for games. When it finally clicked, I realised all the art I had been creating and what excites me slots perfectly into the games industry and concept art.
I loved creative media since childhood. Games like the uncharted series and final fantasy IV spurred my passion for character design, and League of legends inspire my splash illustration work. I would love to make my mark on the games industry with my own ideas for future generations, as well as spread cultural values in my concept art.
It started from a young age when I was playing video games and started developing an interest on how they are made and work. I started doing Art in college and when reaching University I wanted to take a bigger risk and do something completely different which was Programming. It was difficult at first but then I fell in love with game programming and have been learning and improving ever since!
I realized my creative potential after completing my A-Levels in the UK. I had always had an eye for fine art, however I had always had an interest in gaming. Playing Halo with my dad at a young age was always the best and funniest time. Realizing these two loves I decided to study Game Art at Falmouth University. Entering university I started to love creature design and the creative process of 3D modeling. Creating a 3D model where I could look at every detail at every angle inspired me.