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Since I was little I have always loved Disney´s films, actually all animation films, so when I grew up I decided I wanted to be part of that world. Once I grew up I started investigating and end up finding U-tad and Lightbox Academy the two schools I studied in. The field that I like the most of 3D art is 3D modeling, but I am very passionate about 3D animation and 3D texturizing as well.
I realized that I wanted to dedicate myself to the world of 3D when I was finishing primary school, when I received my first console, the Nintendo DS. But I decided to dedicate myself to 3D modeling a couple of years ago, when I was finishing my degree in 3D animation, games and interactive environments.
I've always loved 3d art and watched tons of movies and series of it. It all started during my Game Design and Development degree studies, where I was aiming to learn 3d animation. I developed skills in both animation and poly modeling , but when I began learning about texturing and sculpting after finishing the degree I fell in love with it and became really passionate and hard working in this area.
I have made a superior module and now days i am coursing a basic level máster, then i Will continúe with a superior level máster, in june of this entry year i Will have a really good level to work and continúe learning when working, i like this world a lot, i spend me free time working on this , this is also a hobby for me
I was 3 years old when my father put a GameBoy for the first time in my hands. I always knew I wanted to make videogames. I studied Audiovisual Communication and cinema at ECAM, trying to learn as much as I could about storytelling, which is my main focus. Then I found that Unreal Engine was accessible tool to make videogames so I studied a master at Lightbox Academy. Meddling with it, I also found that I love 3d modelling, so now I study Maya, also at Lightbox.